Voxelmanip Forums
ROllerozxa ROllerozxa
Site Admin
Posted on 2022-06-11 17:07, in The Voxelmanip Classic Server! Link | ID: 12
2022-06-11


A lot of things has happened the last couple days. Some new cool houses have been built, and a massive Voxelmanip Forums sign has been built right in front of spawn, complete with strobe lights. :LOL:
ROllerozxa ROllerozxa
Site Admin
Posted on 2022-06-09 12:06, in The Voxelmanip First Thread Link | ID: 9
balrog looking at tf you just posted

ROllerozxa ROllerozxa
Site Admin
Posted on 2022-06-08 19:29, in The Voxelmanip Classic Server! Link | ID: 7

Screenshot taken 2022-06-08

For a while now I've been hosting a Minetest server running Minecraftn't Classic, which is like a clone/recreation of Minecraft Classic. Usually the world would look like a warzone, but I decided to reset it a couple of days ago and will now start running it more seriously, checking in and taking better care of it now.

Currently the map will be permanent, so if you build something, it will stay there permanently. Given it's not an ugly brick cube of course. :)

You can find the server in the Minetest server list or by directly connecting to voxelmanip.se on port 30001.
ROllerozxa ROllerozxa
Site Admin
Posted on 2022-06-07 20:02, in Knockheads Link | ID: 6
Knockheads was this rather cool old mobile game where you would throw around this kinda derpy-looking smiley guy and have him collide with all the other characters on the playfield.

I remember playing it during one of our first car trips to Norway so one very vivid memory I have is us going through a small curvy road with lots of vegetation, I think it was somewhere south of Halden. Unfortunately Android app data rot is awful (gee, whose idea was it to not let the user access their own data?), so I don't have my old savegame nor do I remember how far I got into the game back then.

As usual, it is gone from Google Play so here is a direct download link from IA:
Knockheads v1.6 (3.5MB)
ROllerozxa ROllerozxa
Site Admin
Posted on 2022-06-06 20:30, in ShakyTower Link | ID: 5
ShakyTower was this really cool physics game for Android, you would tilt your phone to control the gravity and move around the cute cubes that JUST WON'T STOP MAKING WEIRD NOISES!

Oh yeah and it had a pretty banger soundtrack, consisting primarily of MIDI music... that unfortunately means it will play differently if you extract them from the game's APK. (I have a faithful recording of the main menu music but not the entire soundtrack, I should probably get around to record the entirety and upload them to YouTube sometime)

There was also a Christmas special made of it for some year (2012 or 2013 I think?) which contained new music, levels and lotsa snow.

The last version of the main version was called "TotalFree" which removes all IAPs and ads... Which also means you can't as easily skip levels, so if you would want that then the next to last version patched with Lucky Patcher would be your best bet.

Both are completely gone from Google Play so I uploaded the APKs I have in my personal Android APK archive to IA, which I believe to be the latest versions. Here's direct download links:
- ShakyTower v1.302 (4.3MB)
- ShakyTower Xmas v1.03 (5.5MB)
ROllerozxa ROllerozxa
Site Admin
Posted on 2022-06-06 08:44, in Forum software woes Link | ID: 4
Acmlmboard is the worst forum software ever created, being cursed from the very start with bad coding practices, terrible code quality and security. So there's probably a lot of bugs hidden inbetween the cracks here, but I cannot find them without your help!

One thing I feel needs to be done is rewriting the announcements system. Right now announcement threads are thrown into the void and in general it's just a mess that also makes newthread.php unnecessarily complex. I'd like for it to instead fetch from a defined announcement forum and show the latest thread as a link on the index page, rather than how it is now.
(post in restricted forum)
ROllerozxa ROllerozxa
Site Admin
Posted on 2022-06-05 11:39, in The Voxelmanip First Thread Link | ID: 2
Huzzah, it's the first thread. Think of this as a general thread, say hi or something profound.

(Actually thread ID 2 because announcements are their own thread internally. Blarg.)
ROllerozxa ROllerozxa
Site Admin
Posted on 2022-06-05 11:04, in Welcome to the brand new Voxelmanip Forums Link | ID: 1
Hello and welcome to the brand new Voxelmanip Forums!

After some time of working on the good old Acmlmboard to get it to a usable production-ready state (can you feel the speed?), we're finally up and running!

Now how about you register and enjoy the Voxelmanip posting experience? :LOL: