Voxelmanip Forums
KodeWithMiggy KodeWithMiggy
Posted on 2026-08-12 21:32, in Is anyone here???? (edited 2026-08-12 21:33) Link
hallo there! I occasionally remember here exists and check it
Same here
KodeWithMiggy KodeWithMiggy
Posted on 2026-08-12 21:31, in Custom MineCraft authentication system - independent of Micro$hit's auth servers Link
I found this cool free software project a while ago called Drasl - it allows you to run your own authentication system for MineCraft multiplayer servers that is compatible with the original Yggdrasil API that MineCraft uses for authentication. This allows your players to have skins and better security without relying on the official M$ servers.


[Git repository on GitHub]
KodeWithMiggy KodeWithMiggy
Posted on 2026-08-12 21:28, in if I were to host a Minecraft server for this forum... (probably alpha/beta but not exclusively so) Link
Any updates?
KodeWithMiggy KodeWithMiggy
Posted on 2026-08-12 21:27, in non-programming, & video creation Link
KDEnlive is good for video editing, there's also OpenShot but it kinda sucks, so KDEnlive is the better option for advanced video editing I'd say. Pretty sure it's just a GUI frontend for FFMPEG but a very complex and capable one.
KodeWithMiggy KodeWithMiggy
Posted on 2026-08-12 21:24, in Tensy Link
Font looks like the default one from MineCraft
KodeWithMiggy KodeWithMiggy
Posted on 2026-01-31 21:24, in if I were to host a Minecraft server for this forum... (probably alpha/beta but not exclusively so) (edited 2026-01-31 21:27) Link
Beta 1.7.3, or modded 1.2.5 w/ Tekkit
[2026-01-31 Edit] Never mind, you should start an XtreemNodes server!
KodeWithMiggy KodeWithMiggy
Posted on 2026-01-31 21:19, in Writing a Minecraft Beta server in Lua Link
Using Lua for this out of all things is a questionable choice at best, but this is still an interesting project nonetheless.
I assume you're just being inflammatory, but LuaJIT is both much faster than PUC Lua, and FFI allows you to sidestep a lot of overhead either by directly calling into functions of native libraries, or working with lower level manually allocated memory and data structures while staying in your Lua code from the programmer's perspective. It still makes a lot more sense since you will also simultaneously have the convenience of a higher-level language when you're not optimising heavy data structures or algorithms.
Oh, sorry, I didn't know what LuaJIT was at the time of writing that post. Thought he was using regular parsed Lua.
(post in restricted forum)
KodeWithMiggy KodeWithMiggy
Posted on 2026-01-31 21:12, in Banned For. Link
Why did you get banned?
KodeWithMiggy KodeWithMiggy
Posted on 2024-09-08 20:14, in Writing a Minecraft Beta server in Lua Link
Wow! This sounds very promising! Using Lua for this out of all things is a questionable choice at best, but this is still an interesting project nonetheless. Please tell my if you've made any progress since April. I would love to see the code.
KodeWithMiggy KodeWithMiggy
Posted on 2024-08-05 01:44, in Username tales? Link
# Kode with Klossy ;) heheh
KodeWithMiggy KodeWithMiggy
Posted on 2023-12-31 22:55, in ROllerozxa's new computer (edited 2023-12-31 22:55) Link
"and I'm slightly confused why it's 6GB and not 6GiB, I thought memory came in 1024s?"

That would indeed be reasonable, but I assume that once again the reason is money: Manufacturing 6 GB simply costs less than manufacturing 6 GiB, but markets itself about as well ;)
When talking about memory, KB, MB, GB, etc. almost always signify the binary units, not the decimal ones. KiB, MiB, GiB, etc. haven't been widely adopted by the industry, and are not really used that often outside of free software/GNU/Linux/BSD circles.
KodeWithMiggy KodeWithMiggy
Posted on 2023-12-31 19:34, in Opinion on Apple? Link
Everything they've made in the last ~25 years is overpriced garbage.